Lucky Clock can be setted up to be used only as a clock, or as well to give prizes. Prizes can be only objects or it can be money too.
You can also establish every how many minutes give prizes and, in case of giving money as a prize, you can also decide the amount.
The range has to be setted up too. It means the distance in meters around the clock where people will get prices. The maximum amount of people that will get prices is 16. They will be the closest 16.
You can also decide which persons will not get a prize from the Lucky Clock. For example, some friends who are very frequently coming and they don't want to get prizes, your staff or letter callers, your banned list, etc. It is not necessary to include yourself (owner), since the Lucky Clock will recognize you and it will not give prizes to you.
If you only want to give money as prize, don't place any object in the contents tab of the Lucky Clock and write Y in the 8th line of the note setting. In line 11 write the amount of money.
If you want to use the Lucky Clock only as a Clock. Don't put any object in the content tabs and writte N in the 8th line of the note setting.
If you decided to give money as a prize you will get a money giving permission request in the top right corner of the screen. You have to click grant if you want people getting the money.
If you have already read the info notecard you will know that the clock makes a cucko sound when o'clok hours. As well, if someone touches the clock it will say the time it is, and if the one who touches the is the owner, it will also say the total amount of objects in the contents tab ready to be delivered as prizes.
When the prize-giving moment comes. If there is someone in the range of the clock, it will start sounding an alarm siren sound and fireworks visual effect will start too.